MANUAL for GMnet ENGINE and GMnet CORE

Signed packets

Signed packets are a special type of packets that are guaranteed to arrive.

Normally when using UDP multiplayer, packets are sent very fast on the cost of reliability.

Signed packets give GMnet ENGINE the option to have packets that are sent with the reliability of TCP. These are used with the sync types SMART and IMPORTANT and some other internal operations.

You can also use them. Either by using the SMART and IMPORTANT sync types or by using them with your own packets. For how see "Extending the Engine / Advanced Use".


Back to index.


Creative Commons License

All pages in this manual are licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Manuals / GMnet ENGINE Manual

GameMaker: Studio is owned by YoYoGames. GMnet is not affiliated with YoYoGames.
The GMnet logos use icons from Entypo (http://entypo.com/) and Open Iconic (https://useiconic.com/open/). They are licensed under CC BY-SA 4.0.