MANUAL for GMnet ENGINE and GMnet CORE
mp_add(groupname,variables,datatype,interval)
Adds a new group of variables to be synced to this instance.
Please read this manual page when using mp_add: mp_map_syncIn and mp_map_syncOut
///Create Event
mp_sync();
mp_add("playerName","name",buffer_string,10*room_speed);;
Name | type | description |
---|---|---|
groupname | string | The name of the group, this is only used locally to identify this group, for example if you want to use mp_setType |
variables | string | A list of local variables of the instance seperated with commas |
datatype | real,buffer_* | A value of a "buffer_" constant to specify the data type of all variables in this group. See the manual for a list of datatypes and their meanings. All datatypes from enum mp_buffer_types are also allowed but should not be used by you as a user! |
interval | real | The interval in which the variable group get's synced with the other players |
Nothing
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Manuals / GMnet ENGINE Manual
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